Class SceneServiceManager
Namespace: RealityCollective.ServiceFramework
Manages the services for a scene.
public class SceneServiceManager : MonoBehaviour
Inheritance
MonoBehaviour ← SceneServiceManager
Remarks
This component is used to manage the services for a scene. It will register the services with the Service Manager when the scene is loaded and unregister them when the scene is unloaded.
This includes when the component is enabled and disabled, which will load and unload the services respectively.
Additionally, the component can ONLY run if there is a Service Manager Instance present or loaded in the project, it cannot currently run standalone
Fields
DefaultGameObjectName
public const string DefaultGameObjectName = "SceneServiceManager"
Field Value
string